The Classroom: Ana is a psychopath who kidnaps people and traps them in a classroom where she pretends they are her students. Our group had to find a way to escape this psychopath's lair.
Jail Break: Our group of jailbirds had break out of jail and find evidence to exonerate Grace Wright of her husband's murder before we were captured again by the police.
Nightmare: Trapped in Jaime's mind, our group had to find a way to escape the nightmare and break Jaime free in the process.
Pros: The game owners and employees were exceptionally friendly with excellent customer service skills. The creative themes of the rooms added to the experience. Live actors in the room also made for more engagement. The Nightmare room had an immersive set design that added to the feeling that we were really inside of somebody's dream.
Cons: The puzzles were largely illogical and unsolvable without extensive hints and clues from the game masters. We found ourselves mostly frustrated and incapable of actually solving most of the puzzles due to poor puzzle design. We did successfully escape all three rooms (even breaking a record in one room). However, we felt that this was largely due to the help of our game masters in pointing us to the answers. Some tweaks to the puzzles could help improve the experience substantially.
Cover photo taken at Countdown Live .
We are escape room fanatics who have played over 300 games in the U.S. and Europe. We love the art of escapology and we wanted to share our adventures in playing room escapes with you!
Rooms Played: 360