Below Ground: A criminal organization is plotting to blow up a mine to cover up a heist. We had to sneak in and find a way to stop them.
Valley of the Kings: Buried deep in an ancient Egyptian tomb, a secret artifact and an ancient curse awaited our discovery.
Pros: The doors to the rooms were the BEST we have ever seen. Seriously super cool. We loved them. Kudos to the designer. The storylines were creative and the set designs clearly aligned with the theme. We especially liked the set in Valley of the Kings. We found ourselves stuck in the first room for a long time due to our lack of perception. In due time, we put two and two together to solve the first major puzzle. We quickly worked our way through the proceeding rooms and eventually solved the final mystery. The puzzles flowed smoothly and we succeeded with no hints. We were less skilled in our gameplay in Below Ground, however. See comments below.
Cons: A few glitches with the tech in both games slowed us down a bit, but we recovered quickly thanks to the attentiveness of our gamemaster. We struggled quite a bit in Below Ground mostly as a result of number overload. Most of the puzzles involved numbers and we had trouble identifying puzzles with associated locks. We needed more hints than usual as a result. Thank you to our gamemaster for keeping us on track.
We loved playing at Puzzle Room Reno and look forward to playing the rest of their games in the future!
Cover photo taken at Countdown Live .
We are escape room fanatics who have played over 300 games in the U.S. and Europe. We love the art of escapology and we wanted to share our adventures in playing room escapes with you!
Rooms Played: 360